Hi, I'm Eric.
I design for everyday life.

Product and interaction designer and HCI researcher in Hong Kong, working across objects, screens and social robots.

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2× UX Design Award nominee

Fly down to my town

Welcome to Eric's town

Every building is a part of my work. Visit one to see what I did there.

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LABA27POST

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    Designing convenience, joy and hope for everyday life.

    Selected work

    Four projects across a web platform, a physical product, an exhibition and a learning platform.

    Web platform2026UX Design Award nominee

    DRAGGY

    An AI search workspace for students. Long search results become small learning cards that you drag into notebooks to build your own notes.

    Open the live site
    Physical product2025UX Design Award nominee

    ZENSCAPE

    A biophilic stress relief mat that brings natural forms into a calm moment of the day.

    Read the case study
    Exhibition2026

    sustAIner demonstrator

    A story diorama for a social robotics research project. I took it from concept and visual direction through sourcing, 3D modelling and the physical build, and it was shown to government visitors.

    Visit the lab in my town
    AI learning platform2026

    CapMind Ninja

    UX and UI for an AI platform that gives Hong Kong university students formative feedback on capstone projects and other high stakes assignments.

    Visit the Learning Tower

    How I work

    I trained in psychology, then product design, then interaction design. Each one taught me a step.

    1. 1

      Talk to people first

      Interviews, card sorts and time in community centres, before any sketch.

    2. 2

      Make it real, early

      From hand sketches and CAD to working prototypes on Raspberry Pi and ESP32.

    3. 3

      Test, then refine

      Put it in front of real users, measure what happened, and change the design.

    Experience

    Industry, research and education, newest first.

    Work

    • Interaction Designer Co-opK11 by ACSep 2026 - Oct 2026
    • Undergraduate Research AssistantEARNEST design, PolyU School of DesignSep 2026 - Present
    • UX DesignerCapMind Ninja, PolyUAug 2026 - Present
    • Research InternEARNEST design, PolyU School of DesignJul 2026 - Aug 2026
    • UX Design InternKigumi GroupJun 2026 - Aug 2026
    • Product Design InternInnoSphere LimitedJul 2024 - Aug 2024
    • Product Designer Co-opTOMY (Hong Kong) LimitedMay 2024 - Jul 2024

    Education

    • BA (Hons) in Design, Interaction DesignPolyU School of Design2025 - 2027
    • Higher Diploma in Product DesignHKDI, with Distinction2023 - 2025
    • Associate in Applied Social Science, PsychologyPolyU HKCC, with Credit2020 - 2023

    Tools

    • Figma
    • Adobe XD
    • Illustrator
    • Photoshop
    • InDesign
    • After Effects
    • SOLIDWORKS
    • Rhino
    • Alias AutoStudio
    • Blender
    • KeyShot
    • Arduino
    • Pepakura

    Questions people ask

    Anything else? The post office is just below.

    What roles are you looking for?

    UX design, product design and HCI research roles, especially in education, wellbeing and social robots.

    When do you graduate?

    I graduate from PolyU School of Design in June 2027.

    Where are you based?

    Hong Kong.

    Do you design physical products too?

    Yes. I trained in product design at HKDI, I am a Certified SOLIDWORKS Associate, and I build working prototypes for robots and installations.

    Do you take freelance projects?

    Yes, part time. I work on UX and UI for EdTech with social enterprises and universities.

    Who is the robot in the clouds?

    That is R2, my desk companion built on a Reachy Mini Lite. It answers in beeps and movement instead of words.

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